@@ -380,7 +380,7 @@ void CDECL ModifyTile(TileIndex tile, ui
}
if (flags & (MP_MAPOWNER|MP_MAPOWNER_CURRENT)) {
byte x = _current_player;
PlayerID x = _current_player;
if (flags & MP_MAPOWNER) x = va_arg(va, int);
_m[tile].m1 = x;