diff --git a/landscape.c b/landscape.c --- a/landscape.c +++ b/landscape.c @@ -87,7 +87,7 @@ void FindLandscapeHeightByTile(TileInfo ti->tile = tile; ti->map5 = _map5[tile]; - ti->type = TileType(tile); + ti->type = GetTileType(tile); ti->tileh = GetTileSlope(tile, &ti->z); } @@ -288,28 +288,28 @@ void DoClearSquare(uint tile) uint32 GetTileTrackStatus(uint tile, TransportType mode) { - return _tile_type_procs[TileType(tile)]->get_tile_track_status_proc(tile, mode); + return _tile_type_procs[GetTileType(tile)]->get_tile_track_status_proc(tile, mode); } void ChangeTileOwner(uint tile, byte old_player, byte new_player) { - _tile_type_procs[TileType(tile)]->change_tile_owner_proc(tile, old_player, new_player); + _tile_type_procs[GetTileType(tile)]->change_tile_owner_proc(tile, old_player, new_player); } void GetAcceptedCargo(uint tile, AcceptedCargo ac) { memset(ac, 0, sizeof(AcceptedCargo)); - _tile_type_procs[TileType(tile)]->get_accepted_cargo_proc(tile, ac); + _tile_type_procs[GetTileType(tile)]->get_accepted_cargo_proc(tile, ac); } void AnimateTile(uint tile) { - _tile_type_procs[TileType(tile)]->animate_tile_proc(tile); + _tile_type_procs[GetTileType(tile)]->animate_tile_proc(tile); } void ClickTile(uint tile) { - _tile_type_procs[TileType(tile)]->click_tile_proc(tile); + _tile_type_procs[GetTileType(tile)]->click_tile_proc(tile); } void DrawTile(TileInfo *ti) @@ -319,7 +319,7 @@ void DrawTile(TileInfo *ti) void GetTileDesc(uint tile, TileDesc *td) { - _tile_type_procs[TileType(tile)]->get_tile_desc_proc(tile, td); + _tile_type_procs[GetTileType(tile)]->get_tile_desc_proc(tile, td); } /* Clear a piece of landscape @@ -333,7 +333,7 @@ int32 CmdLandscapeClear(int x, int y, ui SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); tile = TILE_FROM_XY(x,y); - return _tile_type_procs[TileType(tile)]->clear_tile_proc(tile, flags); + return _tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags); } // p1 = end tile @@ -446,7 +446,7 @@ void RunTileLoop(void) assert( (tile & ~TILELOOP_ASSERTMASK) == 0); count = (MapSizeX() / TILELOOP_SIZE) * (MapSizeY() / TILELOOP_SIZE); do { - _tile_type_procs[TileType(tile)]->tile_loop_proc(tile); + _tile_type_procs[GetTileType(tile)]->tile_loop_proc(tile); if (TileX(tile) < MapSizeX() - TILELOOP_SIZE) { tile += TILELOOP_SIZE; /* no overflow */