diff --git a/lang/slovak.txt b/lang/slovak.txt --- a/lang/slovak.txt +++ b/lang/slovak.txt @@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' ! STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' ! -STR_021D :{BLACK} -STR_021E :{WHITE} STR_021F :{BLUE}{COMMA} STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit Scenar STR_0221_OPENTTD :{YELLOW}OpenTTD @@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Radenie cestnych vozidiel (podla mnozstva tovaru): {ORANGE}{STRING} STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Posuvanie okna ked je mys na kraji: {ORANGE}{STRING} STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Umoznit podplacanie miestnej spravy: {ORANGE}{STRING} -STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}Nove vyhladavanie depa: {ORANGE}{STRING} STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Roznorode stanice: {ORANGE}{STRING} STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Novy globalny algoritmus hladania cesty (NPF namiesto NTP): {ORANGE}{STRING} @@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME STR_NETWORK_START_GAME_TIP :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenaria STR_NETWORK_LOAD_GAME :{BLACK}Nacitat hru STR_NETWORK_LOAD_GAME_TIP :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac) -STR_NETWORK_LOAD_SCENARIO :{BLACK}Nahrat scenario -STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Zacat sietovu hru zo scenaria ############ Leave those lines in this order!! STR_NETWORK_LANG_ANY :Lubovolny @@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Na urovni mora STR_1004_TOO_HIGH :{WHITE}Prilis vysoko STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ziadne pouzitelne zeleznicne kolaje -STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}V depe je vlak STR_1007_ALREADY_BUILT :{WHITE}...uz bolo vytvorene STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najskor treba odstranit zeleznicne kolaje -STR_1009_TOO_MANY_DEPOTS :{WHITE}Prilis velky pocet dep STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Vystavba zeleznice STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Vystavba jednokolajky STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Vystavba magnetickej drahy @@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - kliknut na vybrany most STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Vyber otocenie depa STR_1021_RAILROAD_TRACK :Zeleznicne kolaje -STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Zeleznicne kolaje so semaforom STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicne depo STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...oblast vlastni ina spolocnost STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje zo standartnym semaforom @@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tu sa neda postavit tunel... STR_5017_RAILROAD_TUNNEL :Zeleznicny tunel STR_5018_ROAD_TUNNEL :Cestny tunel -STR_5019 : -STR_501A : STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Ocelovy zavesny zeleznicny most STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Ocelovy pilierovy zeleznicny most STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Ocelovy visuty zeleznicny most