@@ -37,25 +37,25 @@
#include "vehicle_gui.h"
#include "network_data.h"
#include "network_client.h"
#include "network_server.h"
#include "network_gui.h"
#include "industry.h"
static int _rename_id;
static int _rename_what;
static byte _terraform_size = 1;
static RailType _last_built_railtype;
RailType _last_built_railtype;
static int _scengen_town_size = 2; // depress medium-sized towns per default
extern void GenerateIndustries(void);
extern bool GenerateTowns(void);
void HandleOnEditText(WindowEvent *e)
{
const char *b = e->we.edittext.str;
int id;
_cmd_text = b;
@@ -2439,12 +2439,13 @@ void GameSizeChanged(void)
_cur_resolution[0] = _screen.width;
_cur_resolution[1] = _screen.height;
RelocateAllWindows(_screen.width, _screen.height);
ScreenSizeChanged();
MarkWholeScreenDirty();
}
void InitializeMainGui(void)
/* Clean old GUI values */
_last_built_railtype = 0;