File diff r1976:fcef181ed14a → r1977:1f8b99c96041
main_gui.c
Show inline comments
 
@@ -144,7 +144,7 @@ bool HandlePlacePushButton(Window *w, in
 
}
 

	
 

	
 
void CcPlaySound10(bool success, uint tile, uint32 p1, uint32 p2)
 
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
 
{
 
	if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
 
}
 
@@ -1149,7 +1149,7 @@ static void AskResetLandscape(uint mode)
 
 * @param tile The top-left tile where the terraforming will start
 
 * @param mode 1 for raising, 0 for lowering land
 
 */
 
static void CommonRaiseLowerBigLand(uint tile, int mode)
 
static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
 
{
 
	int sizex, sizey;
 
	byte h;
 
@@ -1194,17 +1194,17 @@ static void CommonRaiseLowerBigLand(uint
 
	_generating_world = false;
 
}
 

	
 
static void PlaceProc_RaiseBigLand(uint tile)
 
static void PlaceProc_RaiseBigLand(TileIndex tile)
 
{
 
	CommonRaiseLowerBigLand(tile, 1);
 
}
 

	
 
static void PlaceProc_LowerBigLand(uint tile)
 
static void PlaceProc_LowerBigLand(TileIndex tile)
 
{
 
	CommonRaiseLowerBigLand(tile, 0);
 
}
 

	
 
static void PlaceProc_RockyArea(uint tile)
 
static void PlaceProc_RockyArea(TileIndex tile)
 
{
 
	if (!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES))
 
		return;
 
@@ -1213,7 +1213,7 @@ static void PlaceProc_RockyArea(uint til
 
	SndPlayTileFx(SND_1F_SPLAT, tile);
 
}
 

	
 
static void PlaceProc_LightHouse(uint tile)
 
static void PlaceProc_LightHouse(TileIndex tile)
 
{
 
	TileInfo ti;
 

	
 
@@ -1225,7 +1225,7 @@ static void PlaceProc_LightHouse(uint ti
 
	SndPlayTileFx(SND_1F_SPLAT, tile);
 
}
 

	
 
static void PlaceProc_Transmitter(uint tile)
 
static void PlaceProc_Transmitter(TileIndex tile)
 
{
 
	TileInfo ti;
 

	
 
@@ -1455,7 +1455,7 @@ static void ToolbarScenGenLand(Window *w
 
	ShowEditorTerraformToolBar();
 
}
 

	
 
void CcBuildTown(bool success, uint tile, uint32 p1, uint32 p2)
 
void CcBuildTown(bool success, TileIndex tile, uint32 p1, uint32 p2)
 
{
 
	if (success) {
 
		SndPlayTileFx(SND_1F_SPLAT, tile);
 
@@ -1463,7 +1463,7 @@ void CcBuildTown(bool success, uint tile
 
	}
 
}
 

	
 
static void PlaceProc_Town(uint tile)
 
static void PlaceProc_Town(TileIndex tile)
 
{
 
	DoCommandP(tile, 0, 0, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE));
 
}
 
@@ -1655,7 +1655,7 @@ static bool AnyTownExists(void)
 
	return false;
 
}
 

	
 
extern Industry *CreateNewIndustry(uint tile, int type);
 
extern Industry *CreateNewIndustry(TileIndex tile, int type);
 

	
 
static bool TryBuildIndustry(TileIndex tile, int type)
 
{