diff --git a/main_gui.c b/main_gui.c --- a/main_gui.c +++ b/main_gui.c @@ -63,7 +63,7 @@ bool HandlePlacePushButton(Window *w, in if (w->disabled_state & mask) return false; - if (!_no_button_sound) SndPlayFx(0x13); + if (!_no_button_sound) SndPlayFx(SND_15_BEEP); SetWindowDirty(w); if (w->click_state & mask) { @@ -80,7 +80,7 @@ bool HandlePlacePushButton(Window *w, in void CcPlaySound10(bool success, uint tile, uint32 p1, uint32 p2) { - if (success) { SndPlayTileFx(0x10, tile); } + if (success) SndPlayTileFx(SND_12_EXPLOSION, tile); } @@ -91,13 +91,13 @@ static void ToolbarPauseClick(Window *w) if (_networking && !_networking_server) { return;} // only server can pause the game if (DoCommandP(0, _pause?0:1, 0, NULL, CMD_PAUSE | CMD_NET_INSTANT)) - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); } static void ToolbarFastForwardClick(Window *w) { _fast_forward ^= true; - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); } @@ -596,7 +596,7 @@ static Window *PopupMainToolbMenu(Window _popup_menu_active = true; - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); return w; } @@ -617,7 +617,7 @@ static Window *PopupMainPlayerToolbMenu( WP(w,menu_d).main_button = main_button; WP(w,menu_d).checked_items = gray; _popup_menu_active = true; - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); return w; } @@ -781,7 +781,7 @@ static void ToolbarZoomInClick(Window *w { if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 17); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); } } @@ -789,7 +789,7 @@ static void ToolbarZoomOutClick(Window * { if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 18); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); } } @@ -894,7 +894,7 @@ static void ToolbarScenZoomIn(Window *w) { if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 9); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); } } @@ -902,7 +902,7 @@ static void ToolbarScenZoomOut(Window *w { if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 10); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); } } @@ -966,7 +966,7 @@ static void AskResetLandscapeWndProc(Win ResetLandscape(); } else { // make random landscape - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); _switch_mode = SM_GENRANDLAND; } @@ -991,7 +991,7 @@ static void AskResetLandscape(uint mode) static void CcTerraform(bool success, uint tile, uint32 p1, uint32 p2) { if (success) { - SndPlayTileFx(0x1D, tile); + SndPlayTileFx(SND_1F_SPLAT, tile); } else { SetRedErrorSquare(_terraform_err_tile); } @@ -1011,7 +1011,7 @@ static void CommonRaiseLowerBigLand(uint if (_terraform_size == 1) { DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO); } else { - SndPlayTileFx(0x1D, tile); + SndPlayTileFx(SND_1F_SPLAT, tile); size = _terraform_size; assert(size != 0); @@ -1070,7 +1070,7 @@ static void PlaceProc_RockyArea(uint til _map5[tile] = (_map5[tile] & ~0x1C) | 8; MarkTileDirtyByTile(tile); - SndPlayTileFx(0x1D, tile); + SndPlayTileFx(SND_1F_SPLAT, tile); } static void PlaceProc_LightHouse(uint tile) @@ -1082,7 +1082,7 @@ static void PlaceProc_LightHouse(uint ti return; ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 1); - SndPlayTileFx(0x1D, tile); + SndPlayTileFx(SND_1F_SPLAT, tile); } static void PlaceProc_Transmitter(uint tile) @@ -1094,7 +1094,7 @@ static void PlaceProc_Transmitter(uint t return; ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 0); - SndPlayTileFx(0x1D, tile); + SndPlayTileFx(SND_1F_SPLAT, tile); } static void PlaceProc_Desert(uint tile) @@ -1180,7 +1180,7 @@ terraform_size_common:; if (!IS_INT_INSIDE(size, 1, 8+1)) return; _terraform_size = size; - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); SetWindowDirty(w); break; } @@ -1252,7 +1252,7 @@ static const WindowDesc _scen_edit_land_ static void ToolbarScenGenLand(Window *w) { HandleButtonClick(w, 11); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0); } @@ -1260,7 +1260,7 @@ static void ToolbarScenGenLand(Window *w static void CcBuildTown(bool success, uint tile, uint32 p1, uint32 p2) { if (success) { - SndPlayTileFx(0x1D, tile); + SndPlayTileFx(SND_1F_SPLAT, tile); ResetObjectToPlace(); } } @@ -1350,7 +1350,7 @@ static const WindowDesc _scen_edit_town_ static void ToolbarScenGenTown(Window *w) { HandleButtonClick(w, 12); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0); } @@ -1594,28 +1594,28 @@ static const WindowDesc * const _scenedi static void ToolbarScenGenIndustry(Window *w) { HandleButtonClick(w, 13); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); AllocateWindowDescFront(_scenedit_industry_descs[_opt.landscape],0); } static void ToolbarScenBuildRoad(Window *w) { HandleButtonClick(w, 14); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); ShowBuildRoadScenToolbar(); } static void ToolbarScenPlantTrees(Window *w) { HandleButtonClick(w, 15); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); ShowBuildTreesScenToolbar(); } static void ToolbarScenPlaceSign(Window *w) { HandleButtonClick(w, 16); - SndPlayFx(0x13); + SndPlayFx(SND_15_BEEP); SelectSignTool(); }