diff --git a/map.c b/map.c --- a/map.c +++ b/map.c @@ -29,7 +29,7 @@ TileIndex TileAdd(TileIndex tile, TileIn uint y; dx = add & MapMaxX(); - if (dx >= MapSizeX() / 2) dx -= MapSizeX(); + if (dx >= (int)MapSizeX() / 2) dx -= MapSizeX(); dy = (add - dx) / (int)MapSizeX(); x = TileX(tile) + dx;