diff --git a/misc.c b/misc.c --- a/misc.c +++ b/misc.c @@ -122,14 +122,8 @@ void ConvertGroundTilesIntoWaterTiles(vo void InitializeGame(uint size_x, uint size_y) { - uint i; - AllocateMap(size_x, size_y); - // Initialize the autoreplace array. Needs to be cleared between each game - for (i = 0; i < lengthof(_autoreplace_array); i++) - _autoreplace_array[i] = i; - AddTypeToEngines(); // make sure all engines have a type SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);