File diff r2951:a52cbb930051 → r2952:e97f823d2dbe
misc_gui.c
Show inline comments
 
@@ -548,7 +548,7 @@ void ShowErrorMessage(StringID msg_1, St
 

	
 
		if ( (x|y) != 0) {
 
			pt = RemapCoords2(x, y);
 
			for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			vp = w->viewport;
 

	
 
			// move x pos to opposite corner
 
@@ -567,7 +567,7 @@ void ShowErrorMessage(StringID msg_1, St
 
	} else {
 
		if ( (x|y) != 0) {
 
			pt = RemapCoords2(x, y);
 
			for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			vp = w->viewport;
 
			pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334);
 
			pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137);
 
@@ -967,7 +967,7 @@ static void QueryStringWndProc(Window *w
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: DeleteWindow(w); break;
 
		case 4:
 
press_ok:;
 
@@ -1376,8 +1376,9 @@ static void SaveLoadDlgWndProc(Window *w
 
		break;
 
	case WE_DESTROY:
 
		// pause is only used in single-player, non-editor mode, non menu mode
 
		if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU))
 
		if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
 
			DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
 
		}
 
		FiosFreeSavegameList();
 
		CLRBIT(_no_scroll, SCROLL_SAVE);
 
		break;
 
@@ -1534,7 +1535,7 @@ static void SelectScenarioWndProc(Window
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: /* Sort scenario names by name */
 
			_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
 
				SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;