@@ -30,7 +30,7 @@ typedef struct LandInfoData {
Town *town;
int32 costclear;
AcceptedCargo ac;
uint tile;
TileIndex tile;
TileDesc td;
} LandInfoData;
@@ -115,7 +115,7 @@ static const WindowDesc _land_info_desc
LandInfoWndProc
};
static void Place_LandInfo(uint tile)
static void Place_LandInfo(TileIndex tile)
{
Player *p;
static LandInfoData lid;