diff --git a/misc_gui.c b/misc_gui.c --- a/misc_gui.c +++ b/misc_gui.c @@ -548,7 +548,7 @@ void ShowErrorMessage(StringID msg_1, St if ( (x|y) != 0) { pt = RemapCoords2(x, y); - for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {} + for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {} vp = w->viewport; // move x pos to opposite corner @@ -567,7 +567,7 @@ void ShowErrorMessage(StringID msg_1, St } else { if ( (x|y) != 0) { pt = RemapCoords2(x, y); - for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {} + for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {} vp = w->viewport; pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); @@ -967,7 +967,7 @@ static void QueryStringWndProc(Window *w break; case WE_CLICK: - switch(e->click.widget) { + switch (e->click.widget) { case 3: DeleteWindow(w); break; case 4: press_ok:; @@ -1376,8 +1376,9 @@ static void SaveLoadDlgWndProc(Window *w break; case WE_DESTROY: // pause is only used in single-player, non-editor mode, non menu mode - if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU)) + if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) { DoCommandP(0, 0, 0, NULL, CMD_PAUSE); + } FiosFreeSavegameList(); CLRBIT(_no_scroll, SCROLL_SAVE); break; @@ -1534,7 +1535,7 @@ static void SelectScenarioWndProc(Window break; case WE_CLICK: - switch(e->click.widget) { + switch (e->click.widget) { case 3: /* Sort scenario names by name */ _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ? SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;