File diff r4877:76aafe218425 → r4878:45022b37ea6a
network.c
Show inline comments
 
@@ -294,7 +294,7 @@ static uint NetworkCountPlayers(void)
 

	
 
	FOR_ALL_CLIENTS(cs) {
 
		NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
 
		if (ci->client_playas > 0 && ci->client_playas <= MAX_PLAYERS) count++;
 
		if (IsValidPlayer(ci->client_playas)) count++;
 
	}
 

	
 
	return count;
 
@@ -575,6 +575,7 @@ static NetworkClientState *NetworkAllocC
 

	
 
		cs->index = _network_client_index++;
 
		ci->client_index = cs->index;
 
		ci->client_playas = PLAYER_INACTIVE_CLIENT;
 
		ci->join_date = _date;
 

	
 
		InvalidateWindow(WC_CLIENT_LIST, 0);
 
@@ -1034,11 +1035,8 @@ static void NetworkInitGameInfo(void)
 
	memset(ci, 0, sizeof(*ci));
 

	
 
	ci->client_index = NETWORK_SERVER_INDEX;
 
	if (_network_dedicated) {
 
		ci->client_playas = PLAYER_SPECTATOR;
 
	} else {
 
		ci->client_playas = _local_player + 1;
 
	}
 
	ci->client_playas = _network_dedicated ? PLAYER_SPECTATOR : _local_player;
 

	
 
	ttd_strlcpy(ci->client_name, _network_player_name, sizeof(ci->client_name));
 
	ttd_strlcpy(ci->unique_id, _network_unique_id, sizeof(ci->unique_id));
 
}
 
@@ -1067,8 +1065,8 @@ bool NetworkServerStart(void)
 
	_last_sync_frame = 0;
 
	_network_own_client_index = NETWORK_SERVER_INDEX;
 

	
 
	if (!_network_dedicated)
 
		_network_playas = 1;
 
	/* Non-dedicated server will always be player #1 */
 
	if (!_network_dedicated) _network_playas = 0;
 

	
 
	_network_clients_connected = 0;