diff --git a/network.c b/network.c --- a/network.c +++ b/network.c @@ -108,7 +108,7 @@ byte NetworkSpectatorCount(void) byte count = 0; FOR_ALL_CLIENTS(cs) { - if (DEREF_CLIENT_INFO(cs)->client_playas == OWNER_SPECTATOR) count++; + if (DEREF_CLIENT_INFO(cs)->client_playas == PLAYER_SPECTATOR) count++; } return count; @@ -1035,7 +1035,7 @@ static void NetworkInitGameInfo(void) ci->client_index = NETWORK_SERVER_INDEX; if (_network_dedicated) { - ci->client_playas = OWNER_SPECTATOR; + ci->client_playas = PLAYER_SPECTATOR; } else { ci->client_playas = _local_player + 1; }