File diff r715:f920f6262d41 → r716:ae3edbaa50e7
network.h
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@@ -184,15 +184,15 @@ VARDEF uint8 _network_autoclean_protecte
 

	
 
#endif /* ENABLE_NETWORK */
 

	
 
// Those variables must always be registered!
 
VARDEF bool _networking;
 
VARDEF bool _network_available;  // is network mode available?
 
VARDEF bool _network_server; // network-server is active
 
VARDEF bool _network_dedicated; // are we a dedicated server?
 
VARDEF byte _network_playas; // an id to play as..
 

	
 
void ParseConnectionString(const byte **player, const byte **port, byte *connection_string);
 
void NetworkUpdateClientInfo(uint16 client_index);
 
void AddServer(byte *b);
 
void NetworkAddServer(const byte *b);
 

	
 
#endif /* NETWORK_H */