File diff r2943:a4ae52d1d71d → r2944:25bed4e89f1d
network.h
Show inline comments
 
@@ -73,9 +73,9 @@ typedef struct NetworkGameInfo {
 
	byte clients_max;                               // Max clients allowed on server
 
	byte clients_on;                                // Current count of clients on server
 
	byte companies_max;                             // Max companies allowed on server
 
	byte companies_on;                              // How many started companies do we have
 
	byte companies_on;                              // How many started companies do we have (XXX - disabled for server atm, use ActivePlayerCount())
 
	byte spectators_max;                            // Max spectators allowed on server
 
	byte spectators_on;                             // How many spectators do we have?
 
	byte spectators_on;                             // How many spectators do we have? (XXX - disabled for server atm, use NetworkSpectatorCount())
 
	uint16 game_date;                               // Current date
 
	uint16 start_date;                              // When the game started
 
	char map_name[NETWORK_NAME_LENGTH];             // Map which is played ["random" for a randomized map]
 
@@ -210,6 +210,8 @@ VARDEF uint16 _network_restart_game_date
 

	
 
NetworkGameList *NetworkQueryServer(const char* host, unsigned short port, bool game_info);
 

	
 
byte NetworkSpectatorCount(void);
 

	
 
#endif /* ENABLE_NETWORK */
 

	
 
// Those variables must always be registered!