@@ -15,6 +15,8 @@
// This file handles all the client-commands
extern const char _openttd_revision[];
// So we don't make too much typos ;)
#define MY_CLIENT DEREF_CLIENT(0)
@@ -43,8 +45,6 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_CO
NetworkSend_Packet(p, MY_CLIENT);
}
DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN)
{
//
@@ -805,7 +805,7 @@ void NetworkClient_Connected(void)
// Reads the packets from the socket-stream, if available
NetworkRecvStatus NetworkClient_ReadPackets(ClientState *cs)
NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientState *cs)
Packet *p;
NetworkRecvStatus res = NETWORK_RECV_STATUS_OKAY;