diff --git a/network_client.h b/network_client.h new file mode 100644 --- /dev/null +++ b/network_client.h @@ -0,0 +1,22 @@ +#ifndef NETWORK_CLIENT_H +#define NETWORK_CLIENT_H + +#ifdef ENABLE_NETWORK + +DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GAME_INFO); +DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(CommandPacket *cp); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_ERROR)(NetworkErrorCode errorno); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)(const char *leavemsg); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType desttype, int dest, const char *msg); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password); +DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name); +DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK); + +NetworkRecvStatus NetworkClient_ReadPackets(ClientState *cs); +void NetworkClient_Connected(void); + +#endif /* ENABLE_NETWORK */ + +#endif // NETWORK_CLIENT_H