File diff r4076:ac684fc44bc2 → r4077:259c4c4aacad
network_data.c
Show inline comments
 
@@ -178,8 +178,9 @@ bool NetworkSend_Packets(NetworkClientSt
 
			cs->packet_queue = p->next;
 
			free(p);
 
			p = cs->packet_queue;
 
		} else
 
		} else {
 
			return true;
 
		}
 
	}
 

	
 
	return true;
 
@@ -192,8 +193,7 @@ bool NetworkSend_Packets(NetworkClientSt
 
uint8 NetworkRecv_uint8(NetworkClientState *cs, Packet *packet)
 
{
 
	/* Don't allow reading from a closed socket */
 
	if (cs->quited)
 
		return 0;
 
	if (cs->quited) return 0;
 

	
 
	/* Check if variable is within packet-size */
 
	if (packet->pos + 1 > packet->size) {
 
@@ -209,8 +209,7 @@ uint16 NetworkRecv_uint16(NetworkClientS
 
	uint16 n;
 

	
 
	/* Don't allow reading from a closed socket */
 
	if (cs->quited)
 
		return 0;
 
	if (cs->quited) return 0;
 

	
 
	/* Check if variable is within packet-size */
 
	if (packet->pos + 2 > packet->size) {
 
@@ -228,8 +227,7 @@ uint32 NetworkRecv_uint32(NetworkClientS
 
	uint32 n;
 

	
 
	/* Don't allow reading from a closed socket */
 
	if (cs->quited)
 
		return 0;
 
	if (cs->quited) return 0;
 

	
 
	/* Check if variable is within packet-size */
 
	if (packet->pos + 4 > packet->size) {
 
@@ -249,8 +247,7 @@ uint64 NetworkRecv_uint64(NetworkClientS
 
	uint64 n;
 

	
 
	/* Don't allow reading from a closed socket */
 
	if (cs->quited)
 
		return 0;
 
	if (cs->quited) return 0;
 

	
 
	/* Check if variable is within packet-size */
 
	if (packet->pos + 8 > packet->size) {
 
@@ -388,13 +385,13 @@ Packet *NetworkRecv_Packet(NetworkClient
 
// Add a command to the local command queue
 
void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp)
 
{
 
	CommandPacket *new_cp = malloc(sizeof(CommandPacket));
 
	CommandPacket* new_cp = malloc(sizeof(*new_cp));
 

	
 
	*new_cp = *cp;
 

	
 
	if (cs->command_queue == NULL)
 
	if (cs->command_queue == NULL) {
 
		cs->command_queue = new_cp;
 
	else {
 
	} else {
 
		CommandPacket *c = cs->command_queue;
 
		while (c->next != NULL) c = c->next;
 
		c->next = new_cp;
 
@@ -443,9 +440,7 @@ void NetworkSend_Command(TileIndex tile,
 

	
 
		// And we queue it for delivery to the clients
 
		FOR_ALL_CLIENTS(cs) {
 
			if (cs->status > STATUS_AUTH) {
 
				NetworkAddCommandQueue(cs, c);
 
			}
 
			if (cs->status > STATUS_AUTH) NetworkAddCommandQueue(cs, c);
 
		}
 

	
 
		// Only the server gets the callback, because clients should not get them