@@ -62,13 +62,13 @@ NetworkGameList *NetworkGameListAddItem(
UpdateNetworkGameWindow(false);
return item;
}
void NetworkGameListAddQueriedItem(NetworkGameInfo *info, bool server_online)
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online)
{
// We queried a server and now we are going to add it to the list
NetworkGameList *item;
item = NetworkGameListAddItem(_network_last_host_ip, _network_last_port);
item->online = server_online;