diff --git a/network_gamelist.c b/network_gamelist.c --- a/network_gamelist.c +++ b/network_gamelist.c @@ -6,7 +6,6 @@ #ifdef ENABLE_NETWORK -// // This file handles the GameList // Also, it handles the request to a server for data about the server @@ -33,8 +32,11 @@ NetworkGameList *NetworkGameListAddItem( item->ip = ip; item->port = port; - if (prev_item == NULL) {_network_game_list = item;} - else {prev_item->next = item;} + if (prev_item == NULL) { + _network_game_list = item; + } else { + prev_item->next = item; + } DEBUG(net, 4) ("[NET][GameList] Added server to list"); UpdateNetworkGameWindow(false); @@ -51,8 +53,11 @@ void NetworkGameListRemoveItem(NetworkGa prev_item = NULL; for (item = _network_game_list; item != NULL; item = item->next) { if (remove == item) { - if (prev_item == NULL) {_network_game_list = remove->next;} - else {prev_item->next = remove->next;} + if (prev_item == NULL) { + _network_game_list = remove->next; + } else { + prev_item->next = remove->next; + } free(remove); DEBUG(net, 4) ("[NET][GameList] Removed server from list");