File diff r838:7330f79937ab → r839:37dbe0052c90
network_server.c
Show inline comments
 
@@ -908,25 +908,25 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT
 
	// The client received the frame, make note of it
 
	cs->last_frame = NetworkRecv_uint32(p);
 
	// With those 2 values we can calculate the lag realtime
 
	cs->last_frame_server = _frame_counter;
 

	
 
	// The client is now really active
 
	if (cs->status == STATUS_PRE_ACTIVE)
 
		cs->status = STATUS_ACTIVE;
 
}
 

	
 

	
 

	
 
void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, byte from_index)
 
void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index)
 
{
 
	NetworkClientState *cs;
 
	NetworkClientInfo *ci, *ci_own, *ci_to;
 

	
 
	switch (desttype) {
 
	case DESTTYPE_CLIENT:
 
		/* Are we sending to the server? */
 
		if (dest == NETWORK_SERVER_INDEX) {
 
			ci = NetworkFindClientInfoFromIndex(from_index);
 
			/* Display the text locally, and that is it */
 
			if (ci != NULL)
 
				NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas-1), false, ci->client_name, "%s", msg);