File diff r2943:a4ae52d1d71d → r2944:25bed4e89f1d
network_server.c
Show inline comments
 
@@ -74,12 +74,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CO
 
	Player *player;
 
	Packet *p;
 

	
 
	byte active = 0;
 

	
 
	FOR_ALL_PLAYERS(player) {
 
		if (player->is_active)
 
			active++;
 
	}
 
	byte active = ActivePlayerCount();
 

	
 
	if (active == 0) {
 
		Packet *p = NetworkSend_Init(PACKET_SERVER_COMPANY_INFO);
 
@@ -214,15 +209,12 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WE
 

	
 
	Packet *p;
 
	const NetworkClientState *new_cs;
 
	const NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
 

	
 
	// Invalid packet when status is AUTH or higher
 
	if (cs->status >= STATUS_AUTH) return;
 

	
 
	cs->status = STATUS_AUTH;
 
	_network_game_info.clients_on++;
 
	/* increment spectator; defer company addition for when player is actually created */
 
	if (ci->client_playas == OWNER_SPECTATOR) _network_game_info.spectators_on++;
 

	
 
	p = NetworkSend_Init(PACKET_SERVER_WELCOME);
 
	NetworkSend_uint16(p, cs->index);
 
@@ -615,13 +607,13 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT
 
	// join another company does not affect these values
 
	switch (playas) {
 
		case 0: /* New company */
 
			if (_network_game_info.companies_on >= _network_game_info.companies_max) {
 
			if (ActivePlayerCount() >= _network_game_info.companies_max) {
 
				SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL);
 
				return;
 
			}
 
			break;
 
		case OWNER_SPECTATOR: /* Spectator */
 
			if (_network_game_info.spectators_on >= _network_game_info.spectators_max) {
 
			if (NetworkSpectatorCount() >= _network_game_info.spectators_max) {
 
				SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL);
 
				return;
 
			}