diff --git a/news_gui.c b/news_gui.c
--- a/news_gui.c
+++ b/news_gui.c
@@ -228,6 +228,27 @@ static byte increaseIndex(byte i)
return i;
}
+/** Add a new newsitem to be shown.
+ * @param string String to display, can have special values based on parameter 'flags'
+ * @param flags various control bits that will show various news-types. See macro NEWS_FLAGS()
+ * @param data_a news-specific value based on news type
+ * @param data_b news-specific value based on news type
+ * @note flags exists of 4 byte-sized extra parameters.
+ * 1. 0 - 7 display_mode, any of the NewsMode enums (NM_)
+ * 2. 8 - 15 news flags, any of the NewsFlags enums (NF_) NF_NOEXPIRE and
+ * NF_INCOLOR are set automatically if needed
+ * 3. 16 - 23 news category, any of the NewsType enums (NT_)
+ * 4. 24 - 31 news callback function, any of the NewsCallback enums (DNC_)
+ * If the display mode is NM_CALLBACK special news is shown and parameter
+ * stringid has a special meaning.
+ * DNC_TRAINAVAIL, DNC_ROADAVAIL, DNC_SHIPAVAIL, DNC_AIRCRAFTAVAIL: StringID is
+ * the index of the engine that is shown
+ * DNC_BANKRUPCY: bytes 0-3 of StringID contains the player that is in trouble,
+ * and 4-7 contains what kind of bankrupcy message is shown, NewsBankrupcy enum (NB_)
+ * @see NewsMode
+ * @see NewsFlags
+ * @see NewsType
+ * @see NewsCallback */
void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b)
{
NewsItem *ni;