diff --git a/npf.c b/npf.c --- a/npf.c +++ b/npf.c @@ -479,17 +479,7 @@ static bool VehicleMayEnterTile(Owner ow case MP_TUNNELBRIDGE: if ((IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_RAIL) || - (IsBridge(tile) && ( - ( - IsBridgeRamp(tile) && - GetBridgeTransportType(tile) == TRANSPORT_RAIL - ) || ( - IsBridgeMiddle(tile) && - IsTransportUnderBridge(tile) && - GetTransportTypeUnderBridge(tile) == TRANSPORT_RAIL && - GetBridgeAxis(tile) != DiagDirToAxis(enterdir) - ) - ))) { + (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_RAIL)) { return IsTileOwner(tile, owner); } break; @@ -516,6 +506,7 @@ static void NPFFollowTrack(AyStar* aysta int i; TrackdirBits trackdirbits, ts; TransportType type = aystar->user_data[NPF_TYPE]; + bool override_dst_check = false; /* Initialize to 0, so we can jump out (return) somewhere an have no neighbours */ aystar->num_neighbours = 0; DEBUG(npf, 4)("Expanding: (%d, %d, %d) [%d]", TileX(src_tile), TileY(src_tile), src_trackdir, src_tile); @@ -526,6 +517,10 @@ static void NPFFollowTrack(AyStar* aysta * otherwise we wouldn't have got here. It is also facing us, * so we should skip it's body */ dst_tile = GetOtherTunnelEnd(src_tile); + override_dst_check = true; + } else if (IsBridgeTile(src_tile) && GetBridgeRampDirection(src_tile) == src_exitdir) { + dst_tile = GetOtherBridgeEnd(src_tile); + override_dst_check = true; } else if (type != TRANSPORT_WATER && (IsRoadStopTile(src_tile) || IsTileDepotType(src_tile, type))) { /* This is a road station or a train or road depot. We can enter and exit * those from one side only. Trackdirs don't support that (yet), so we'll @@ -573,8 +568,14 @@ static void NPFFollowTrack(AyStar* aysta /* I can't enter a tunnel entry/exit tile from a tile above the tunnel. Note * that I can enter the tunnel from a tile below the tunnel entrance. This * solves the problem of vehicles wanting to drive off a tunnel entrance */ - if (IsTunnelTile(dst_tile) && GetTileZ(dst_tile) < GetTileZ(src_tile)) { - return; + if (!override_dst_check) { + if (IsTileType(dst_tile, MP_TUNNELBRIDGE)) { + if (IsTunnel(dst_tile)) { + if (GetTunnelDirection(dst_tile) != src_exitdir) return; + } else { + if (GetBridgeRampDirection(dst_tile) != src_exitdir) return; + } + } } /* check correct rail type (mono, maglev, etc) */