@@ -864,13 +864,13 @@ void StateGameLoop(void)
CallLandscapeTick();
CallWindowTickEvent();
NewsLoop();
} else {
// All these actions has to be done from OWNER_NONE
// for multiplayer compatibility
uint p = _current_player;
PlayerID p = _current_player;
_current_player = OWNER_NONE;
AnimateAnimatedTiles();
IncreaseDate();
RunTileLoop();
CallVehicleTicks();