@@ -1283,7 +1283,7 @@ bool AfterLoadGame(uint version)
if (version < 0x1000) {
int i;
FOR_ALL_PLAYERS(p) {
for (i = 0; i < 256; i++) {
for (i = 0; i < TOTAL_NUM_ENGINES; i++) {
p->engine_replacement[i] = INVALID_ENGINE;
}
p->engine_renew = false;