@@ -1277,11 +1277,7 @@ bool AfterLoadGame(uint version)
* of course, we do need to initialize them for older savegames. */
if (CheckSavegameVersion(16)) {
FOR_ALL_PLAYERS(p) {
EngineID i;
for (i = 0; i < TOTAL_NUM_ENGINES; i++) {
p->engine_replacement[i] = INVALID_ENGINE;
}
InitialiseEngineReplacement(p);
p->engine_renew = false;
p->engine_renew_months = -6;
p->engine_renew_money = 100000;