@@ -799,7 +799,7 @@ void SwitchMode(int new_mode)
_generating_world = true;
// delete all players.
for (i = 0; i != MAX_PLAYERS; i++) {
ChangeOwnershipOfPlayerItems(i, 0xff);
ChangeOwnershipOfPlayerItems(i, OWNER_SPECTATOR);
_players[i].is_active = false;
}
_generating_world = false;