File diff r2497:4f8fde59a2e8 → r2498:8dfa040ed505
openttd.c
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@@ -867,7 +867,7 @@ void StateGameLoop(void)
 
	} else {
 
		// All these actions has to be done from OWNER_NONE
 
		//  for multiplayer compatibility
 
		uint p = _current_player;
 
		PlayerID p = _current_player;
 
		_current_player = OWNER_NONE;
 

	
 
		AnimateAnimatedTiles();