File diff r2943:a4ae52d1d71d → r2944:25bed4e89f1d
openttd.c
Show inline comments
 
@@ -762,13 +762,8 @@ void SwitchMode(int new_mode)
 
			_local_player = 0;
 
			DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // decrease pause counter (was increased from opening load dialog)
 
#ifdef ENABLE_NETWORK
 
			if (_network_server) {
 
				/* If we have loaded a game we need to correctly update the company-count */
 
				const Player *p;
 
				_network_game_info.companies_on = 0;
 
				FOR_ALL_PLAYERS(p) {if (p->is_active) _network_game_info.companies_on++;}
 
			if (_network_server)
 
				snprintf(_network_game_info.map_name, NETWORK_NAME_LENGTH, "%s (Loaded game)", _file_to_saveload.title);
 
			}
 
#endif /* ENABLE_NETWORK */
 
		}
 
		break;