diff --git a/openttd.c b/openttd.c --- a/openttd.c +++ b/openttd.c @@ -1257,7 +1257,7 @@ bool AfterLoadGame(void) p->engine_renew_months = -6; p->engine_renew_money = 100000; } - if (_local_player < MAX_PLAYERS) { + if (IsValidPlayer(_local_player)) { // Set the human controlled player to the patch settings // Scenario editor do not have any companies p = GetPlayer(_local_player);