diff --git a/openttd.c b/openttd.c --- a/openttd.c +++ b/openttd.c @@ -1068,13 +1068,13 @@ static void UpdateExclusiveRights(void) } /* FIXME old exclusive rights status is not being imported (stored in s->blocked_months_obsolete) - could be implemented this way: - 1.) Go through all stations - Build an array town_blocked[ town_id ][ player_id ] - that stores if at least one station in that town is blocked for a player - 2.) Go through that array, if you find a town that is not blocked for - one player, but for all others, then give him exclusivity. - */ + * could be implemented this way: + * 1.) Go through all stations + * Build an array town_blocked[ town_id ][ player_id ] + * that stores if at least one station in that town is blocked for a player + * 2.) Go through that array, if you find a town that is not blocked for + * one player, but for all others, then give him exclusivity. + */ } static const byte convert_currency[] = {