diff --git a/openttd.c b/openttd.c --- a/openttd.c +++ b/openttd.c @@ -586,7 +586,7 @@ static void MakeNewGameDone(void) { /* In a dedicated server, the server does not play */ if (_network_dedicated) { - _local_player = OWNER_SPECTATOR; + _local_player = PLAYER_SPECTATOR; return; } @@ -794,7 +794,7 @@ void SwitchMode(int new_mode) /* Delete all players */ FOR_ALL_PLAYERS(p) { if (p->is_active) { - ChangeOwnershipOfPlayerItems(p->index, OWNER_SPECTATOR); + ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR); p->is_active = false; } } @@ -874,7 +874,7 @@ static void DoAutosave(void) { char buf[200]; - if (_patches.keep_all_autosave && _local_player != OWNER_SPECTATOR) { + if (_patches.keep_all_autosave && _local_player != PLAYER_SPECTATOR) { const Player *p = GetPlayer(_local_player); char *s; sprintf(buf, "%s%s", _path.autosave_dir, PATHSEP);