@@ -352,7 +352,7 @@ int32 CmdInsertOrder(TileIndex tile, uin
/* For ships, make sure that the station is not too far away from the
* previous destination, for human players with new pathfinding disabled */
if (v->type == VEH_Ship && IS_HUMAN_PLAYER(v->owner) &&
if (v->type == VEH_Ship && IsHumanPlayer(v->owner) &&
sel_ord != 0 && GetVehicleOrder(v, sel_ord - 1)->type == OT_GOTO_STATION
&& !_patches.new_pathfinding_all) {