@@ -260,7 +260,13 @@ typedef struct HighScore {
VARDEF HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
void SaveToHighScore(void);
void LoadFromHighScore(void);
int8 SaveHighScoreValue(const Player *p);
int8 SaveHighScoreValueNetwork(void);
void InitialiseEngineReplacement(Player *p);
EngineID EngineReplacement(const Player *p, EngineID engine);
bool EngineHasReplacement(const Player *p, EngineID engine);
int32 AddEngineReplacement(Player *p, EngineID old_engine, EngineID new_engine, uint32 flags);
int32 RemoveEngineReplacement(Player *p, EngineID engine, uint32 flags);
#endif /* PLAYER_H */