File diff r4847:3a5813957a8e → r4848:23347d73ba8f
player.h
Show inline comments
 
@@ -211,7 +211,13 @@ void UpdatePlayerMoney32(Player *p);
 
VARDEF PlayerID _local_player;
 
VARDEF PlayerID _current_player;
 

	
 
#define MAX_PLAYERS 8
 
/* Player identifiers All players below MAX_PLAYERS are playable
 
 * players, above, they are special, computer controlled players */
 
enum {
 
	PLAYER_SPECTATOR   = 255, ///< Spectator in Multiplayer or the player in the scenario editor
 
	MAX_PLAYERS        = 8,
 
};
 

	
 
VARDEF Player _players[MAX_PLAYERS];
 
// NOSAVE: can be determined from player structs
 
VARDEF byte _player_colors[MAX_PLAYERS];