diff --git a/player.h b/player.h --- a/player.h +++ b/player.h @@ -214,6 +214,7 @@ VARDEF PlayerID _current_player; /* Player identifiers All players below MAX_PLAYERS are playable * players, above, they are special, computer controlled players */ enum Players { + PLAYER_INACTIVE_CLIENT = 253, PLAYER_NEW_COMPANY = 254, ///< Command 'player' in Multiplayer to create a new company PLAYER_SPECTATOR = 255, ///< Spectator in Multiplayer or the player in the scenario editor MAX_PLAYERS = 8,