diff --git a/player.h b/player.h --- a/player.h +++ b/player.h @@ -216,7 +216,17 @@ VARDEF Player _players[MAX_PLAYERS]; // NOSAVE: can be determined from player structs VARDEF byte _player_colors[MAX_PLAYERS]; -byte ActivePlayerCount(void); +static inline byte ActivePlayerCount(void) +{ + const Player *p; + byte count = 0; + + FOR_ALL_PLAYERS(p) { + if (p->is_active) count++; + } + + return count; +} static inline Player* GetPlayer(PlayerID i) {