File diff r982:ae84d4003591 → r983:9c58202c20d1
player_gui.c
Show inline comments
 
@@ -744,3 +744,166 @@ void ShowBuyCompanyDialog(uint player)
 
{
 
	AllocateWindowDescFront(&_buy_company_desc, player);
 
}
 

	
 
/********** HIGHSCORE and ENDGAME windows */
 

	
 
/* Always draw a maximized window and within there the centered background */
 
static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y)
 
{
 
	uint i;
 
	// resize window to "full-screen"
 
	w->width = _screen.width;
 
	w->height = _screen.height;
 
	w->widget[0].right = w->width - 1;
 
	w->widget[0].bottom = w->height - 1;
 

	
 
	DrawWindowWidgets(w);
 

	
 
	/* Center Highscore/Endscreen background */
 
	*x = max(0, (_screen.width  / 2) - (640 / 2));
 
	*y = max(0, (_screen.height / 2) - (480 / 2));
 
	for (i = 0; i < 10; i++) // the image is split into 10 50px high parts
 
		DrawSprite(WP(w, general_d).i + i, *x, *y + (i * 50));
 
}
 

	
 
extern StringID EndGameGetPerformanceTitleFromValue(uint value);
 

	
 
/* End game window shown at the end of the game */
 
static void EndGameWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		const Player *p = DEREF_PLAYER(_local_player);
 
		uint x, y;
 

	
 
		SetupHighScoreEndWindow(w, &x, &y);
 

	
 
		/* We need to get performance from last year because the image is shown
 
		 * at the start of the new year when these things have already been copied */
 
		if (WP(w, general_d).i == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
 
			SetDParam(0, p->president_name_1);
 
			SetDParam(1, p->president_name_2);
 
			SetDParam(2, p->name_1);
 
			SetDParam(3, p->name_2);
 
			SetDParam(4, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
 
			DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
 
		} else {
 
			SetDParam(0, p->name_1);
 
			SetDParam(1, p->name_2);
 
			SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
 
			DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
 
		}
 
		} break;
 
	case WE_CLICK: /* OnClick show the highscore chart */
 
		DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
 
		ShowHighscoreTable(w->window_number, WP(w, general_d).j);
 
		DeleteWindow(w);
 
	}
 
}
 

	
 
static void HighScoreWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		const HighScore *hs = _highscore_table[w->window_number];
 
		uint i, x, y;
 

	
 
		SetupHighScoreEndWindow(w, &x, &y);
 

	
 
		SetDParam(0, w->window_number + STR_6801_EASY);
 
		DrawStringMultiCenter(x + (640 / 2), y + 62, STR_0211_TOP_COMPANIES_WHO_REACHED, 640);
 

	
 
		/* Draw Highscore peepz */
 
		for (i = 0; i < lengthof(_highscore_table[0]); i++) {
 
			SetDParam(0, i + 1);
 
			DrawString(x + 40, y + 140 + (i * 55), STR_0212, 0x10);
 

	
 
			if (hs[i].company[0] != '\0') {
 
				uint16 colour = (WP(w, general_d).j == i) ? 0x3 : 0x10; // draw new highscore in red
 

	
 
				DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
 
				SetDParam(0, hs[i].title);
 
				SetDParam(1, hs[i].score);
 
				DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
 
			}
 
		}
 
	} break;	
 

	
 
	case WE_CLICK: /* Onclick get back all hidden windows */
 
		if (_game_mode != GM_MENU)				
 
			ShowVitalWindows();
 

	
 
		DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
 
		DeleteWindow(w);
 
		break;
 
	}
 
}
 

	
 
static const Widget _highscore_widgets[] = {
 
{      WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL},
 
{   WIDGETS_END},
 
};
 

	
 
static const WindowDesc _highscore_desc = {
 
	0, 0, 641, 481,
 
	WC_HIGHSCORE_ENDSCREEN,0,
 
	0,
 
	_highscore_widgets,
 
	HighScoreWndProc
 
};
 

	
 
static const WindowDesc _endgame_desc = {
 
	0, 0, 641, 481,
 
	WC_HIGHSCORE_ENDSCREEN,0,
 
	0,
 
	_highscore_widgets,
 
	EndGameWndProc
 
};
 

	
 
/* Show the highscore table for a given difficulty. When called from
 
 * endgame ranking is set to the top5 element that was newly added
 
 * and is thus highlighted */
 
void ShowHighscoreTable(int difficulty, int ranking)
 
{
 
	Window *w;
 

	
 
	/* Close all always on-top windows to get a clean screen */
 
	if (_game_mode != GM_MENU)
 
		HideVitalWindows();
 

	
 
	if (!_networking) // pause game to show chart
 
		DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
 

	
 
	DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
 
	w = AllocateWindowDesc(&_highscore_desc);
 

	
 
	if (w != NULL) {
 
		MarkWholeScreenDirty();
 
		w->window_number = difficulty; // show highscore chart for difficulty...
 
		WP(w, general_d).i = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
 
		WP(w, general_d).j = ranking;
 
	}
 
}
 

	
 
/* Show the endgame victory screen in 2050. Update the new highscore
 
 * if it was high enough */
 
void ShowEndGameChart(void)
 
{
 
	Window *w;
 
	const Player *p = DEREF_PLAYER(_local_player);
 

	
 
	if (!_networking) { // pause the game and hide all windows to show end-chart
 
		DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
 
		HideVitalWindows();
 
	}
 

	
 
	DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
 
	w = AllocateWindowDesc(&_endgame_desc);
 

	
 
	if (w != NULL) {
 
		MarkWholeScreenDirty();
 
		w->window_number = _opt.diff_level; // show highscore chart for difficulty...
 
		WP(w, general_d).i = (p->old_economy[0].performance_history == SCORE_MAX) ? SPR_TYCOON_IMG2_BEGIN : SPR_TYCOON_IMG1_BEGIN; // which background to show
 
		WP(w, general_d).j = SaveHighScoreValue(p);
 
	}
 
}