File diff r2146:aed40a9dcddc → r2147:d338acdbdc70
players.c
Show inline comments
 
@@ -484,13 +484,13 @@ Player *DoStartupNewPlayer(bool is_ai)
 
	p->money64 = p->player_money = p->current_loan = 100000;
 

	
 
	p->is_ai = is_ai;
 
	p->ai.state = 5; /* AIS_WANT_NEW_ROUTE */
 
	p->share_owners[0] = p->share_owners[1] = p->share_owners[2] = p->share_owners[3] = 0xFF;
 

	
 
	p->max_railtype = GetPlayerMaxRailtype(index);
 
	p->avail_railtypes = GetPlayerRailtypes(index);
 
	p->inaugurated_year = _cur_year;
 
	p->face = Random();
 

	
 
	GeneratePresidentName(p);
 

	
 
	InvalidateWindow(WC_GRAPH_LEGEND, 0);
 
@@ -619,12 +619,33 @@ void DeletePlayerWindows(int pi)
 
	DeleteWindowById(WC_ROADVEH_LIST, (-1 << 16) | pi);
 
	DeleteWindowById(WC_SHIPS_LIST, (-1 << 16) | pi);
 
	DeleteWindowById(WC_AIRCRAFT_LIST, (-1 << 16) | pi);
 
	DeleteWindowById(WC_BUY_COMPANY, pi);
 
}
 

	
 
byte GetPlayerRailtypes(int p)
 
{
 
	Engine *e;
 
	int rt = 0;
 
	int i;
 

	
 
	for(e = _engines, i = 0; i != lengthof(_engines); e++, i++) {
 
		if (!HASBIT(e->player_avail, p))
 
			continue;
 

	
 
		/* Skip all wagons */
 
		if ((i >= 27 && i < 54) || (i >= 57 && i < 84) || (i >= 89 && i < 116))
 
			continue;
 

	
 
		assert(e->railtype < RAILTYPE_END);
 
		SETBIT(rt, e->railtype);
 
	}
 

	
 
	return rt;
 
}
 

	
 
static void DeletePlayerStuff(int pi)
 
{
 
	Player *p;
 

	
 
	DeletePlayerWindows(pi);
 
	p = GetPlayer(pi);
 
@@ -966,13 +987,13 @@ static const SaveLoad _player_desc[] = {
 
	SLE_CONDVAR(Player,money64,			SLE_INT64, 1, 255),
 

	
 
	SLE_VAR(Player,current_loan,		SLE_INT32),
 

	
 
	SLE_VAR(Player,player_color,		SLE_UINT8),
 
	SLE_VAR(Player,player_money_fraction,SLE_UINT8),
 
	SLE_VAR(Player,max_railtype,		SLE_UINT8),
 
	SLE_VAR(Player,avail_railtypes,		SLE_UINT8),
 
	SLE_VAR(Player,block_preview,		SLE_UINT8),
 

	
 
	SLE_VAR(Player,cargo_types,			SLE_UINT16),
 
	SLE_CONDVAR(Player, location_of_house,     SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 
	SLE_CONDVAR(Player, location_of_house,     SLE_UINT32, 6, 255),
 
	SLE_CONDVAR(Player, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),