@@ -13,12 +13,14 @@
#include "saveload.h"
#include "command.h"
#include "ai_new.h"
#include "sound.h"
#include "network.h"
PlayerID _current_player;
extern void StartupEconomy(void);
static const SpriteID cheeks_table[4] = {
0x325, 0x326,
0x390, 0x3B0,
};