diff --git a/players.c b/players.c --- a/players.c +++ b/players.c @@ -194,7 +194,7 @@ bool CheckPlayerHasMoney(int32 cost) { if (cost > 0) { uint pid = _current_player; - if (pid < MAX_PLAYERS && cost > DEREF_PLAYER(pid)->player_money) { + if (pid < MAX_PLAYERS && cost > GetPlayer(pid)->player_money) { SetDParam(0, cost); _error_message = STR_0003_NOT_ENOUGH_CASH_REQUIRES; return false; @@ -222,12 +222,12 @@ void SubtractMoneyFromPlayer(int32 cost) { PlayerID pid = _current_player; if (pid < MAX_PLAYERS) - SubtractMoneyFromAnyPlayer(DEREF_PLAYER(pid), cost); + SubtractMoneyFromAnyPlayer(GetPlayer(pid), cost); } void SubtractMoneyFromPlayerFract(byte player, int32 cost) { - Player *p = DEREF_PLAYER(player); + Player *p = GetPlayer(player); byte m = p->player_money_fraction; p->player_money_fraction = m - (byte)cost; cost >>= 8; @@ -256,7 +256,7 @@ void GetNameOfOwner(byte owner, uint til if (owner >= 8) SetDParam(0, STR_0150_SOMEONE); else { - Player *p = DEREF_PLAYER(owner); + Player *p = GetPlayer(owner); SetDParam(0, p->name_1); SetDParam(1, p->name_2); } @@ -544,7 +544,7 @@ void OnTick_Players(void) if (_game_mode == GM_EDITOR) return; - p = DEREF_PLAYER(_cur_player_tick_index); + p = GetPlayer(_cur_player_tick_index); _cur_player_tick_index = (_cur_player_tick_index + 1) % MAX_PLAYERS; if (p->name_1 != 0) GenerateCompanyName(p); @@ -600,7 +600,7 @@ void PlayersYearlyLoop(void) if (_patches.show_finances && _local_player != OWNER_SPECTATOR) { ShowPlayerFinances(_local_player); - p = DEREF_PLAYER(_local_player); + p = GetPlayer(_local_player); if (p->num_valid_stat_ent > 5 && p->old_economy[0].performance_history < p->old_economy[4].performance_history) { SndPlayFx(SND_01_BAD_YEAR); } else { @@ -628,7 +628,7 @@ static void DeletePlayerStuff(int pi) Player *p; DeletePlayerWindows(pi); - p = DEREF_PLAYER(pi); + p = GetPlayer(pi); DeleteName(p->name_1); DeleteName(p->president_name_1); p->name_1 = 0; @@ -735,7 +735,7 @@ int32 CmdPlayerCtrl(int x, int y, uint32 if (!(flags & DC_EXEC)) return 0; - p = DEREF_PLAYER(p2); + p = GetPlayer(p2); /* Only allow removal of HUMAN companies */ if (IS_HUMAN_PLAYER(p->index)) { @@ -1115,7 +1115,7 @@ static void Load_PLYR(void) { int index; while ((index = SlIterateArray()) != -1) { - Player *p = DEREF_PLAYER(index); + Player *p = GetPlayer(index); p->is_ai = (index != 0); SaveLoad_PLYR(p); _player_colors[index] = p->player_color;