@@ -159,6 +159,16 @@ typedef struct RailtypeInfo {
/** bitmask to the OTHER railtypes that can be used by an engine of THIS railtype */
byte compatible_railtypes;
/**
* Offset between the current railtype and normal rail. This means that:<p>
* 1) All the sprites in a railset MUST be in the same order. This order
* is determined by normal rail. Check sprites 1005 and following for this order<p>
* 2) The position where the railtype is loaded must always be the same, otherwise
* the offset will fail.<p>
* @note: Something more flexible might be desirable in the future.
*/
SpriteID total_offset;
} RailtypeInfo;
extern const RailtypeInfo _railtypes[RAILTYPE_END];