File diff r1976:fcef181ed14a → r1977:1f8b99c96041
rail_cmd.c
Show inline comments
 
@@ -21,7 +21,7 @@
 

	
 
extern uint16 _custom_sprites_base;
 

	
 
void ShowTrainDepotWindow(uint tile);
 
void ShowTrainDepotWindow(TileIndex tile);
 

	
 
/* Format of rail map5 byte.
 
 * 00 abcdef  => Normal rail
 
@@ -952,9 +952,9 @@ int32 CmdRemoveSignalTrack(int x, int y,
 
	return CmdSignalTrackHelper(x, y, flags, p1, SETBIT(p2, 0));
 
}
 

	
 
typedef int32 DoConvertRailProc(uint tile, uint totype, bool exec);
 
typedef int32 DoConvertRailProc(TileIndex tile, uint totype, bool exec);
 

	
 
static int32 DoConvertRail(uint tile, uint totype, bool exec)
 
static int32 DoConvertRail(TileIndex tile, uint totype, bool exec)
 
{
 
	if (!CheckTileOwnership(tile) || !EnsureNoVehicle(tile))
 
		return CMD_ERROR;
 
@@ -972,9 +972,9 @@ static int32 DoConvertRail(uint tile, ui
 
	return _price.build_rail / 2;
 
}
 

	
 
extern int32 DoConvertStationRail(uint tile, uint totype, bool exec);
 
extern int32 DoConvertStreetRail(uint tile, uint totype, bool exec);
 
extern int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec);
 
extern int32 DoConvertStationRail(TileIndex tile, uint totype, bool exec);
 
extern int32 DoConvertStreetRail(TileIndex tile, uint totype, bool exec);
 
extern int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec);
 

	
 
/** Convert one rail type to the other. You can convert normal rail to
 
 * monorail/maglev easily or vice-versa.
 
@@ -1026,7 +1026,7 @@ int32 CmdConvertRail(int ex, int ey, uin
 
	return (cost == 0) ? CMD_ERROR : cost;
 
}
 

	
 
static int32 RemoveTrainDepot(uint tile, uint32 flags)
 
static int32 RemoveTrainDepot(TileIndex tile, uint32 flags)
 
{
 
	if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER)
 
		return CMD_ERROR;
 
@@ -1537,7 +1537,7 @@ typedef struct SetSignalsData {
 

	
 
} SetSignalsData;
 

	
 
static bool SetSignalsEnumProc(uint tile, SetSignalsData *ssd, int track, uint length, byte *state)
 
static bool SetSignalsEnumProc(TileIndex tile, SetSignalsData *ssd, int track, uint length, byte *state)
 
{
 
	// the tile has signals?
 
	if (IsTileType(tile, MP_RAILWAY)) {
 
@@ -1697,7 +1697,7 @@ static void ChangeSignalStates(SetSignal
 

	
 
	// then mark the signals in the segment accordingly
 
	for(i=0; i!=ssd->cur; i++) {
 
		uint tile = ssd->tile[i];
 
		TileIndex tile = ssd->tile[i];
 
		byte bit = _signals_table[ssd->bit[i]];
 
		uint16 m2 = _map2[tile];
 

	
 
@@ -1745,7 +1745,7 @@ make_red:
 
}
 

	
 

	
 
bool UpdateSignalsOnSegment(uint tile, byte direction)
 
bool UpdateSignalsOnSegment(TileIndex tile, byte direction)
 
{
 
	SetSignalsData ssd;
 
	int result = -1;
 
@@ -1776,7 +1776,7 @@ bool UpdateSignalsOnSegment(uint tile, b
 
	return (bool)result;
 
}
 

	
 
void SetSignalsOnBothDir(uint tile, byte track)
 
void SetSignalsOnBothDir(TileIndex tile, byte track)
 
{
 
	static const byte _search_dir_1[6] = {1, 3, 1, 3, 5, 3};
 
	static const byte _search_dir_2[6] = {5, 7, 7, 5, 7, 1};
 
@@ -1833,17 +1833,17 @@ static uint GetSlopeTileh_Track(TileInfo
 
	return ti->tileh;
 
}
 

	
 
static void GetAcceptedCargo_Track(uint tile, AcceptedCargo ac)
 
static void GetAcceptedCargo_Track(TileIndex tile, AcceptedCargo ac)
 
{
 
	/* not used */
 
}
 

	
 
static void AnimateTile_Track(uint tile)
 
static void AnimateTile_Track(TileIndex tile)
 
{
 
	/* not used */
 
}
 

	
 
static void TileLoop_Track(uint tile)
 
static void TileLoop_Track(TileIndex tile)
 
{
 
	byte a2;
 
	byte rail;
 
@@ -1929,7 +1929,8 @@ modify_me:;
 
}
 

	
 

	
 
static uint32 GetTileTrackStatus_Track(uint tile, TransportType mode) {
 
static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
 
{
 
	byte m5, a;
 
	uint16 b;
 
	uint32 ret;
 
@@ -1974,7 +1975,7 @@ static uint32 GetTileTrackStatus_Track(u
 
	return ret;
 
}
 

	
 
static void ClickTile_Track(uint tile)
 
static void ClickTile_Track(TileIndex tile)
 
{
 
	if (IsTileDepotType(tile, TRANSPORT_RAIL))
 
		ShowTrainDepotWindow(tile);
 
@@ -2011,7 +2012,7 @@ static void GetTileDesc_Track(TileIndex 
 
	}
 
}
 

	
 
static void ChangeTileOwner_Track(uint tile, byte old_player, byte new_player)
 
static void ChangeTileOwner_Track(TileIndex tile, byte old_player, byte new_player)
 
{
 
	if (!IsTileOwner(tile, old_player)) return;
 

	
 
@@ -2032,7 +2033,7 @@ static const byte _enter_directions[4] =
 
static const byte _leave_directions[4] = {1, 3, 5, 7};
 
static const byte _depot_track_mask[4] = {1, 2, 1, 2};
 

	
 
static uint32 VehicleEnter_Track(Vehicle *v, uint tile, int x, int y)
 
static uint32 VehicleEnter_Track(Vehicle *v, TileIndex tile, int x, int y)
 
{
 
	byte fract_coord;
 
	byte fract_coord_leave;