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@@ -180,25 +180,25 @@ config file, savegames will still be in
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OpenTTD comes without AIs, so if you want to play with AIs you have to download
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them. The easiest way is via the "Check Online Content" button in the main menu.
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You can select some AIs that you think are compatible with your playing style.
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Another way is manually downloading the AIs from the forum although then you
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need to make sure that you install all the required AI libraries too; they get
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automatically selected (and downloaded) if you get the AIs via the "Check
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Online Content". If you do not have an AI but have configured OpenTTD to start
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an AI a message will be shown that the 'dummy' AI has been started.
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4.1) (Required) 3rd party files
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---- --------------------------
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Before you run OpenTTD, you need to put the game's data files into a data/
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Before you run OpenTTD, you need to put the game's data files into a baseset/
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directory which can be located in various places addressed in the following
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section.
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For OpenTTD you need to acquire some third party data files. For this you have
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the choice of using the original Transport Tycoon Deluxe data files or a set
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of free data files.
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Do NOT copy files included with OpenTTD into "shared" directories (explained in
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the following sections) as sooner or later you will run into graphical glitches
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when using other versions of the game.
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4.1.1) Free graphics and sound files
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@@ -218,28 +218,29 @@ have to copy the data files from the CD-
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not matter whether you copy them from the DOS or Windows version of Transport
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Tycoon Deluxe. The Windows install can optionally copy these files.
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You need to copy the following files:
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- sample.cat
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- trg1r.grf or TRG1.GRF
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- trgcr.grf or TRGC.GRF
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- trghr.grf or TRGH.GRF
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- trgir.grf or TRGI.GRF
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- trgtr.grf or TRGT.GRF
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4.1.3) Original Transport Tycoon Deluxe music
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------ --------------------------------------
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If you want the Transport Tycoon Deluxe music, copy the gm/ folder from the
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Windows version of Transport Tycoon Deluxe to your OpenTTD folder (not your
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data folder - also explained in the following sections). The music from the
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DOS version as well as the original Transport Tycoon does not work.
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If you want the Transport Tycoon Deluxe music, copy the files from the gm/
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folder from the Windows version of Transport Tycoon Deluxe to the baseset
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folder in your OpenTTD folder (also explained in the following sections).
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The music from the DOS version as well as the original Transport Tycoon does
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not work.
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4.1.4) AIs
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------ ---
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If you want AIs use the in-game content downloader. If for some reason that is
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not possible or you want to use an AI that has not been uploaded to the content
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download system download the tar file and place it in the ai/ directory. If the
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AI needs libraries you'll have to download those too and put them in the
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ai/library/ directory. All AIs and AI Libraries that have been uploaded to
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the content download system can be found at http://noai.openttd.org/downloads/
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The AIs and libraries can be found their in the form of .tar.gz packages.
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OpenTTD can read inside tar files but it does not extract .tar.gz files by
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itself.
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@@ -274,29 +275,29 @@ system:
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Windows: C:\Program Files\OpenTTD
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Linux: /usr/games
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5. The installation directory (Linux only)
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Linux: /usr/share/games/openttd
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6. The application bundle (Mac OSX only)
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It includes the OpenTTD files (grf+lng) and it will work as long as they aren't
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touched
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Different types of data or extensions go into different subdirectories of the chosen main
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OpenTTD directory:
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Config File: (no subdirectory)
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Screenshots: (no subdirectory)
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Base Graphics: data (or a subdirectory thereof)
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Sound Sets: data (or a subdirectory thereof)
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NewGRFs: data (or a subdirectory thereof)
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32bpp Sets: data (or a subdirectory thereof)
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Music Sets: gm (or a subdirectory thereof)
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Base Graphics: baseset (or a subdirectory thereof)
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Sound Sets: baseset (or a subdirectory thereof)
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NewGRFs: newgrf (or a subdirectory thereof)
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32bpp Sets: newgrf (or a subdirectory thereof)
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Music Sets: baseset (or a subdirectory thereof)
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AIs: ai (or a subdirectory thereof)
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AI Libraries: ai/libraries (or a subdirectory thereof)
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Savegames: save
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Automatic Savegames: save/autosave
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Scenarios: scenario
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The (automatically created) directory content_download is for OpenTTD's internal use and
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no files should be added to it or its subdirectories manually.
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Notes:
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- Linux in the previous list means .deb, but most paths should be similar for others.
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- The previous search order is also used for NewGRFs and openttd.cfg.
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@@ -306,30 +307,30 @@ Notes:
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autosaves and screenshots will always be relative to the config file.
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The preferred setup:
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Place 3rd party files in shared directory (or in personal directory if you don't
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have write access on shared directory) and have your openttd.cfg config file in
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personal directory (where the game will then also place savegames and screenshots).
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4.3) Portable installations (portable media)
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---- ---------------------------------------
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You can install OpenTTD on external media so you can take it with you, i.e.
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using a USB key, or a USB HDD, etc.
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Create a directory where you shall store the game in (i.e. OpenTTD/).
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Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), data/ and your
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Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), baseset/ and your
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openttd.cfg to this directory.
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You can copy binaries for any operating system into this directory, which will
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allow you to play the game on nearly any computer you can attach the external
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media to.
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As always - additional grf files are stored in the data/ dir (for details,
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As always - additional grf files are stored in the newgrf/ dir (for details,
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again, see section 4.1).
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5.0) OpenTTD features
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---- ----------------
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OpenTTD has a lot of features going beyond the original Transport Tycoon Deluxe
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emulation. Unfortunately, there is currently no comprehensive list of features,
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but there is a basic features list on the web, and some optional features can be
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controlled through the Advanced Settings dialog. We also implement some
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features known from TTDPatch (http://www.ttdpatch.net/).
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Several important non-standard controls:
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@@ -574,25 +575,25 @@ and add a suitable font for the small, m
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small_font = "Tahoma"
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medium_font = "Tahoma"
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large_font = "Tahoma"
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You should use a font name like "Tahoma" or a path to the desired font.
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Any NewGRF file used in a game is stored inside the savegame and will refuse
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to load if you don't have that NewGRF file available. A list of missing files
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can be viewed in the NewGRF window accessible from the file load dialogue window.
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You can try to obtain the missing files from that NewGRF dialogue or - if they
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are not available online - you can search manually through our forum's graphics
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development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
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(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's data folder
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(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's newgrf folder
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(see section 4.2 "OpenTTD directories") and rescan the list of available NewGRFs.
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Once you have all missing files, you are set to go.
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X.X) Credits
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---- -------
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The OpenTTD team (in alphabetical order):
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Albert Hofkamp (Alberth) - GUI expert
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Jean-François Claeys (Belugas) - GUI, newindustries and more
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Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
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Christoph Elsenhans (frosch) - General coding
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Loïc Guilloux (glx) - Windows Expert
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