File diff r1900:0f789eafac2b → r1901:e806afa50723
road_cmd.c
Show inline comments
 
@@ -81,7 +81,7 @@ static bool CheckAllowRemoveRoad(uint ti
 
	if (IsTileType(tile, MP_STREET) && (_map5[tile] & 0xF0) == 0x10) {
 
		owner = _map3_lo[tile];
 
	} else {
 
		owner = _map_owner[tile];
 
		owner = GetTileOwner(tile);
 
	}
 
	// Only do the special processing if the road is owned
 
	// by a town
 
@@ -157,7 +157,7 @@ int32 CmdRemoveRoad(int x, int y, uint32
 
	if (IsTileType(tile, MP_STREET) && (_map5[tile] & 0xF0) == 0x10) {
 
		owner = _map3_lo[tile];
 
	} else
 
		owner = _map_owner[tile];
 
		owner = GetTileOwner(tile);
 

	
 
	if (owner == OWNER_TOWN && _game_mode != GM_EDITOR) {
 
		if (IsTileType(tile, MP_TUNNELBRIDGE)) { // index of town is not saved for bridge (no space)
 
@@ -686,7 +686,7 @@ static int32 ClearTile_Road(uint tile, b
 
		byte b = m5 & 0xF;
 

	
 
		if (! ((1 << b) & (M(1)|M(2)|M(4)|M(8))) ) {
 
			if ( (!(flags & DC_AI_BUILDING) || _map_owner[tile]!=OWNER_TOWN) && flags&DC_AUTO)
 
			if ((!(flags & DC_AI_BUILDING) || !IsTileOwner(tile, OWNER_TOWN)) && flags & DC_AUTO)
 
				return_cmd_error(STR_1801_MUST_REMOVE_ROAD_FIRST);
 
		}
 
		return DoCommandByTile(tile, b, 0, flags, CMD_REMOVE_ROAD);
 
@@ -835,7 +835,7 @@ static void DrawTile_Road(TileInfo *ti)
 
		if (ti->tileh != 0) { DrawFoundation(ti, ti->tileh); }
 

	
 
		ormod = 0x315;
 
		player = _map_owner[ti->tile];
 
		player = GetTileOwner(ti->tile);
 
		if (player < MAX_PLAYERS)
 
			ormod = PLAYER_SPRITE_COLOR(player);
 

	
 
@@ -1101,7 +1101,7 @@ static void GetTileDesc_Road(uint tile, 
 
	if (i == 0)
 
		i = ((_map3_hi[tile] & 0x70) >> 4) + 3;
 
	td->str = _road_tile_strings[i - 1];
 
	td->owner = _map_owner[tile];
 
	td->owner = GetTileOwner(tile);
 
}
 

	
 
static const byte _roadveh_enter_depot_unk0[4] = {
 
@@ -1145,8 +1145,7 @@ static void ChangeTileOwner_Road(uint ti
 
		_map3_lo[tile] = (new_player == 0xFF) ? OWNER_NONE : new_player;
 
	}
 

	
 
	if (_map_owner[tile] != old_player)
 
		return;
 
	if (!IsTileOwner(tile, old_player)) return;
 

	
 
	if (new_player != 255) {
 
		_map_owner[tile] = new_player;