File diff r1900:0f789eafac2b → r1901:e806afa50723
roadveh_cmd.c
Show inline comments
 
@@ -130,13 +130,13 @@ int32 CmdBuildRoadVeh(int x, int y, uint
 
	cost = EstimateRoadVehCost(p1);
 
	if (flags & DC_QUERY_COST) return cost;
 

	
 
	/* The ai_new queries the vehicle cost before building the route,
 
	 * so we must check against cheaters no sooner than now. --pasky */
 
	if (!IsTileDepotType(tile, TRANSPORT_ROAD)) return CMD_ERROR;
 
	if (_map_owner[tile] != _current_player) return CMD_ERROR;
 
	if (!IsTileOwner(tile, _current_player)) return CMD_ERROR;
 

	
 
	v = AllocateVehicle();
 
	if (v == NULL || IsOrderPoolFull())
 
		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
 

	
 
	/* find the first free roadveh id */
 
@@ -294,13 +294,13 @@ static const byte _road_pf_directions[16
 
static bool EnumRoadSignalFindDepot(uint tile, RoadFindDepotData *rfdd, int track, uint length, byte *state)
 
{
 
	tile += TileOffsByDir(_road_pf_directions[track]);
 

	
 
	if (IsTileType(tile, MP_STREET) &&
 
			(_map5[tile] & 0xF0) == 0x20 &&
 
			_map_owner[tile] == rfdd->owner) {
 
			IsTileOwner(tile, rfdd->owner)) {
 

	
 
		if (length < rfdd->best_length) {
 
			rfdd->best_length = length;
 
			rfdd->tile = tile;
 
		}
 
	}
 
@@ -1045,17 +1045,17 @@ static int RoadFindPathToDest(Vehicle *v
 
		r = GetTileTrackStatus(tile, TRANSPORT_ROAD);
 
		signal = (uint16)(r >> 16);
 
		bitmask = (uint16)r;
 
	}
 

	
 
	if (IsTileType(tile, MP_STREET)) {
 
		if ((_map5[tile]&0xF0) == 0x20 && v->owner == _map_owner[tile])
 
		if ((_map5[tile]&0xF0) == 0x20 && IsTileOwner(tile, v->owner))
 
			/* Road crossing */
 
			bitmask |= _road_veh_fp_ax_or[_map5[tile]&3];
 
	} else if (IsTileType(tile, MP_STATION)) {
 
		if (_map_owner[tile] == OWNER_NONE || _map_owner[tile] == v->owner) {
 
		if (IsTileOwner(tile, OWNER_NONE) || IsTileOwner(tile, v->owner)) {
 
			/* Our station */
 
			Station *st = GetStation(_map2[tile]);
 
			byte val = _map5[tile];
 
			if (v->cargo_type != CT_PASSENGERS) {
 
				if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stops->status&3))
 
					bitmask |= _road_veh_fp_ax_or[(val-0x43)&3];