@@ -188,12 +188,13 @@ int32 CmdBuildRoadVeh(TileIndex tile, ui
v->type = VEH_Road;
v->cur_image = 0xC15;
v->random_bits = VehicleRandomBits();
VehiclePositionChanged(v);
GetPlayer(_current_player)->num_engines[p1]++;
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
if (IsLocalPlayer())
InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road); // updates the replace Road window