@@ -494,7 +494,7 @@ static void ShowBuildRoadVehWindow(TileI
w->resize.height = w->height - 14 * 4; /* Minimum of 4 vehicles in the display */
if (tile != 0) {
w->caption_color = _map_owner[tile];
w->caption_color = GetTileOwner(tile);
} else {
w->caption_color = _local_player;
}
@@ -510,7 +510,8 @@ static void DrawRoadDepotWindow(Window *
tile = w->window_number;
/* setup disabled buttons */
w->disabled_state = (_map_owner[tile]==_local_player) ? 0 : ((1<<4)|(1<<7));
w->disabled_state =
IsTileOwner(tile, _local_player) ? 0 : ((1 << 4) | (1 << 7));
/* determine amount of items for scroller */
num = 0;
@@ -734,7 +735,7 @@ void ShowRoadDepotWindow(uint tile)
w = AllocateWindowDescFront(&_road_depot_desc, tile);
if (w) {
w->caption_color = _map_owner[w->window_number];
w->caption_color = GetTileOwner(w->window_number);
w->hscroll.cap = 5;
w->vscroll.cap = 3;
w->resize.step_width = 56;