diff --git a/roadveh_gui.c b/roadveh_gui.c --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -963,13 +963,6 @@ static void ShowPlayerRoadVehiclesLocal( w = AllocateWindowDescFront(&_other_player_roadveh_desc, (station << 16) | (VEH_Road << 11) | VLW_flag | player); } } - - if (w != NULL) { - w->vscroll.cap = 7; // maximum number of vehicles shown - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; - w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL; - w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); /* Minimum of 4 vehicles */ - } } void ShowPlayerRoadVehicles(PlayerID player, StationID station)